#include "GUIPch.h"

#include "GUIText.h"

GUIText::GUIText(void)
{
	m_type = TEXT_GUI;
}

GUIText::~GUIText(void)
{
}

BOOL GUIText::LoadFromXML( XmlNode * guiNode )
{
	return TRUE;
}

void GUIText::Render()
{

}